home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Resource for Source: C/C++
/
Resource for Source - C-C++.iso
/
misc_src
/
vlib205
/
vlibdemo.frm
(
.txt
)
< prev
next >
Wrap
Visual Basic Form
|
1995-11-01
|
13KB
|
356 lines
Form1
#Visualib 2.05 Demo for Visual Basic
Form1
Panel3D2
SSPanel
MS Sans Serif
Panel3D1
SSPanel
Spin1
SpinButton
Clear
SSCommand
Clear
mnuFile
&File
mnuFileExit
E&xit
Form_Load"
HScroll1_Change'
label1
Caption
Value
HScroll1_Scroll
Label1_Click
HScroll1|
mnuFileExit_Click
InitialVisualib
InitializeVisualib
status
Licenseinfo
CreateViewerR
viewer1W
vname
SelectViewer
viewer21
PenColor
VL_BLUE
displayviewerframee
VL_CURRENT0
TextColor
VL_BLACK8
TRANSPARENT
DisplayViewerNameL
InitVlib{
Command3D1_Click|
Start_Click
Clear_Click
Clears_Click
Star2Dq
Spin1_SpinDown
Spin1_SpinUp
label
viewer31i
viewer2
viewer3
demoa
BOOLP
InitApplicationM
hInstance
RECTl
VECTOR3B
parameterd
light1
CreateLight6
VL_DISTLIGHT
SelectLight;
SetLightCoordinateType
VL_WORLDLIGHT
VSET3y
ShadingParameter
VL_LIGHTDIRECTION
ShadingColor
VL_LIGHTCOLOR
SwitchLight
light2
VL_POINTLIGHT
VL_LIGHTLOCATION
light3j
light4Z
VL_SPOTLIGHT
ShadingFactor
VL_SPOTLIGHTANGLE
VL_SPOTLIGHTSPREAD
light7
VL_LIGHTINTENSITY1
light89
GetDC
GetDeviceCaps
BITSPIXEL
ShadingOption
VL_SHADINGMETHOD
VL_PHONGSHADE
VL_DEPTHBUFFER
VL_FLATSHADEC
VL_LOCALVIEWER
ReleaseDCP
VL_BACKFACEREMOVALv
SelectMaterialB
mater0
CreateMaterial
VL_MATERIALSPECULARp
VL_SPECULARREFLECT
VL_MATERIALAMBIENT
VL_AMBIENTREFLECTs
VL_MATERIALDIFFUSE
VL_SHININESS
mater1
mater2
mater3
mater4+
SetRect!
VL_TWOD_
VL_HORZFIT.
SetWindow2D
VL_THREEDL
SetView3D
SetPerspective
SetDepthBufferE
VL_ALLFIT
ViewerReset
POINT3D
surf]
sknot9
tknot
ObjectMotion2D
short
BeginDoubleBuffer
VL_RED
animate_lengthH
ClearViewer
VL_GRAY*
BrushColor
VL_GREEN
Flower2D
Rotate2DB
UpdateDoubleBuffer
MoveViewer2D
Scale2D
EndDoubleBuffer
SetViewerName/
RotateStarx
viewer35
SolidStarn
break
MoveViewer3D
Rotate3DR
Object3DG
Scale3D
SpringQ
VL_NONE`
Translate3D
PushTransformation3D
Tetrahedron
Octahedron
PopTransformation3D
RotateSurface
VL_TWOSIDESHADE
NURBSSurfaceN
VL_3D
LPCOORD
RotateDodecahedron
viewer33|
Dodecahedron
depthbufferT
shadingmethod
twosideshade
backfaceremovalp
light0?
Surfaces
WORDX
viewer30
ClearDepthBuffer
xffff^
switchv
IDM_SURFACE_BEZIER
BezierSurfaceo
Net3D
PolyMark3Dn
VL_CIRCLEMARK
IDM_SURFACE_HERMIT(
HermitSurface
IDM_SURFACE_BSPLINE
BSplineSurface
IDM_SURFACE_NURBS
VL_BOXMARK
IDM_SURFACE_COONSPATCH
CoonsPatch
VOIDED
ShowSolidPrimitives
IDM_SOLID_TUBE]
SolidRing
IDM_SOLID_TORUST
TranslateTo3D.
Torus
WedgedTorus
IDM_SOLID_SPHERE
WedgedSphere`
IDM_SOLID_ELLIPSOID
Ellipsoid
IDM_SOLID_CYLINDERl
WedgedCylinder
SolidPie
IDM_SOLID_CONES
WedgedCone
IDM_SOLID_TETRAHEDRON
MarkPosition3D
VL_CROSSHAIR*
IDM_SOLID_OCTAHEDRON+
VL_ORIGIND
IDM_SOLID_DODECAHEDRON{
IDM_SOLID_ICOSAHEDRON
Icosahedronq
IDM_SOLID_FRUSTUM
Frustum&
IDM_SOLID_RIDGEb
Ridge
IDM_SOLID_BOX?
IDM_SOLID_STARF
IDM_SOLID_FLOWER
SolidFlower
halign
TA_CENTERD
valign<
TA_BASELINE3
ShowTextPrimitives5
func6
[40]@
wsprintf
IDM_TEXT_2D
viewer20
TextParameter
VL_TEXT_HEIGHT
SetTextAlign
Text2D
IDM_TEXT_3D
VL_YELLOW
TA_LEFT
TA_BOTTOM
Text3D
TA_RIGHT
TA_TOP
IDM_TEXT_SOLID
VL_TEXT_THICKNESS
SolidText
SelectObject
GetStockObject
SYSTEM_FONT
MirrorTransf3D
Mirror3D
PointScaleTransf3D
PointScale3D
CompositeDemo3D
Spherer
DepthClippingDemo
MarbleRingDemof
textureN
SolidTexture
VL_MARBLE
WoodSurfaceDemo
VL_WOODGRAINS
GraniteCubeDemo
VL_GRANITE
StereoTextDemo
Welcome
Pushtransformation2d
setfont
PopTransformation2dI
BumpyDonutDemo
VL_BUMPY
VlibDemo
backfaceoff
light5
light6
Form_Unload@
Cancel
ExitVisualib
SetRGBPa
SetRGBPalette
Form_Activate
hObject
nIndex
wFlags
VL_GREY
visibleL
enabled
panel3d2
Panel3D1_DragDrop
Source
Control
currentxX
currenty
PROGRAM:
Vlibdemo
PURPOSE:
To demonstrate the usage of Visualib(TM) functions.
PROVIDER: Visual Tech Co.
P.O.Box 8735
Fort Wayne, IN 46898-8735
Tel. (219) 289-0235
Fax. (816) 746-6618
DATE:
Januray 1994
Clear_Click
MirrorTransf3D (HDC hdc)b
VECTOR3 ref = {0, 0, 0}, dir;
char
str[] = "Visualib";i
MarkPosition3D (hdc, 0, 0, 0, 40, VL_ORIGIN);
SetViewerName (VL_CURRENT, "3D Mirror Transformation");
SetTextAlign (hdc, TA_LEFT | TA_BOTTOM);a
TextParameter (VL_TEXT_HEIGHT, 20);
BrushColor (hdc, VL_RED);
Text3D (hdc, 3, 3, 0, str);
PushTransformation3D (NULL);
VSET3 (dir, 1, 0, 0);
Mirror3D (ref, dir);;
BrushColor (hdc, VL_GREEN);
Text3D (hdc, 3, 3, 0, str);
PopTransformation3D (NULL);
PushTransformation3D (NULL);
VSET3 (dir, 0, 1, 0);
Mirror3D (ref, dir);;
BrushColor (hdc, VL_YELLOW);
Text3D (hdc, 3, 3, 0, str);
PopTransformation3D (NULL);
PushTransformation3D (NULL);
VSET3 (dir, -1, -1, 0);
Mirror3D (ref, dir);0
BrushColor (hdc, VL_BLUE);)
Text3D (hdc, 3, 3, 0, str);
PopTransformation3D (NULL);
Welcome to
VISUALIB
View Frame
2D Objects
PenColor hdc, VL_NONE
3D Obejects
Ellipsoid
Dodecahedron
Visualib
Solid Text
3D Composite
MarkPosition3D (hdc, 0, 0, 0, 10, VL_ORIGIN)R
Icosahedron
Torus
NURBS surface
Visual Tech Co
PO Box 8735
Fort Wayne, IN 46898-8735
Form_Activate
Form_Load
Form_Unload
mnuFileExit_Click
Spin1_SpinDown
Spin1_SpinUp